As the newest map to be introduced into the active pool, Anubis has had some controversy upon its inclusion, to say the least. Designed by Roald, jakuza, and jd40, the map was first added to the game on March 31, 2020, to the Scrimmage mode before eventually being moved to Competitive 10 days later. This is notable as it was only the second map to be added to Competitive via this method as before this Cache was the only one to make it. Given this fact, there seemed to be a lot of positive feedback for the map since Cache is a very well-loved

“Reddit feels quite outdated,” Alex tells me, “I personally find it hard to use, and I know many others do too. We wanted to build a modern site, more in line with the easy-to-use interface that people have come to expect from platforms like Twitter. The Half-Life subreddit also has a huge amount of meme content and while I enjoy a good meme, we want to appeal to serious content too. For example, last week we added a ‘Fanart of the Week’ section to our sidebar. We also noticed that a lot of people shared their work on our Discord and while it is great for discussion, it’s not intended for long-term archiving due to how quickly things get buried. We wanted to create a platform that was fully public, organized, and search engine-friendly.”

Players who want to train their Surfing techniques might want to try joining an offline surf map instead. However, players may need to do some manual adjustments to the game’s physics settings in order to meet optimal surfing quality. In order to access offline maps, players need to do the follow

At its core, Surf Maps cater to a dedicated “mode” where players don’t shoot each other but instead “surf” around the map at ridiculous speeds. As a result, Surf Maps end up becoming a challenge of navigation and speed – something that proves more difficult than it seems. How exactly could players participate in Surf Maps, tho

Since the launch of the first Surf Maps, a fringe community of casual players became quite avid fans of the concept. The idea of Surf Maps moved on from Counter-Strike 1.6 and even made its way to other games. Some games with Surf Mods incl

CS:GO is a team game, and it takes proper coordination to find success in it. Even though individual brilliance carries a lot of weight, no game is winnable without the help of teammates and a proper game p

Flashbang is one of the utilities available in the game. When used, it instantly blinds anyone that is looking at it directly for a brief moment. Although it’s a very good tool and can be super effective when used properly, many players blind their teammates, including themselves, instead of blinding the opposing play

With a much-needed break coming this month, My plan is to first and foremost put some serious time into Skyrim . As an RPG fan, that’s the game at the top of my list, but only slightly ahead of Uncharted 3, Modern Warfare 3, Battlefield 3 , finishing Gears of War 3 and Halo Anniversary . Of course, i’ll have to get those out of the way before Star Wars: The Old Republic . I’ve never been a big MMO player, but this one might just do it. If nothing else, this dose of BioWare storytelling will tide me over until Mass Effect

Created by renowned map creator Chris “Narby” Auty for Counter-Strike version 1.1, Inferno would go on to be included in every Counter-Strike game and remain a mainstay of the competitive scene. Since the map has such a legacy it made sense that it would be an ideal candidate for a revision and would get just that on October 13, 2

“The concept for LambdaGeneration was simple – we wanted to create a site that would share all of the amazing fan content the Half-Life and Valve community make,” Alex says.” At the time, most Valve fansites were focused on official news and there weren’t any news sites dedicated to things made by the community. I remember being frustrated seeing some really cool stuff scattered around various forums just going unnoticed, and I wanted to fix that.

While others emphasized what Valve was up to, this blog was all about what fans were doing. It started out as a website before transitioning into a Discord server and a Twitter page. Now, it’s a fully-fledged social network in the making. I’ve long followed LambdaGeneration, so I was ecstatic when they reached out to me about an interview for the new initative. This group has always been the go to www.Counterstrike2guide.com-to place to find what the community is up to, or to uncover hidden gems – a new resource like this is a total game-changer.

In just one week, the LambdaGeneration social network has amassed 1,000 users – and that number is still growing. This includes fans, creators, developers, and the staff keeping the cogs whirring. The site fills a gap in the Valve community, something in between archaic forums and the more meme-heavy Reddit. There are pages for news, modding, fan art, films, music, and lore, letting you find whatever you want with ease. Otherwise, you can sort by trending, new, and top. There are user profiles, badges, and more, combining the best elements of different social media sites to create a Valve-centric juggernaut.

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