While the exact details of the Interloper War are left unclear by the split Legend of Zelda timeline , it did ultimately lead to Rauru’s construction of the Temple of Time, sealing the entrance to the Sacred Realm. It’s worth noting that the Interloper War only came to an end through divine intervention thanks to the godlike power that the Fused Shadow. Despite being crafted by the Interlopers, this magical artifact rivaled the Triforce itself, leaving Hyurle with no way to combat future attempts to possess it without the help of the Goddes

The Twilight Realm of Twilight Princess is a parallel world to Hyrule, existing in a state of peace and serenity for most of its history. This shadowy realm is inhabited by Twili, the descendants of a group of sorcerers banished from Hyrule after they attempted to control the Sacred Realm with their magic. It’s said that this conflict sparked a civil war within Hyrule, but it’s unclear exactly who the Twili were before they were imprisoned in the Twilight Re

The hieroglyphs in the Tears of the Kingdom trailer reference some scenes that might be familiar to players who’ve gone through previous Zelda games. This could hint at Demise’s return in Tears of the Kingdom , because there is an image of a floating, unconscious woman in the trailer that is reminiscent of Zelda in Skyward Sword when Ghirahim was using her to bring back Demise. The game’s name could refer to the Zonai’s attempt to summon evil, which resulted in their own demise and led to a dark era for Hyrule as it worked to surv

While most of Link’s adventures through The Legend of Zelda have taken him to the far reaches of Hyrule kingdom, plenty of other lands and locations have taken him on journeys of their own throughout the series. Games like Majora’s Mask have notably taken Link to faraway lands, and others like Link’s Awakening carry him to mystical dream worlds in another reality entirely. However, certain realms parallel to Hyrule appear to influence its long history across multiple eras of the Zelda timeline, meaning that they may reappear in future titles as w

Nintendo hasn’t revealed much in the way of information regarding the sequel to **The Legend of Zelda: Breath of the Wild ** , but it is possible that the game could incorporate a scrapped feature from Ocarina of Time . The first animated teaser in 2019 showed Link and Zelda exploring some ruins where they seemingly encountered Calamity Ganon. However, no gameplay footage was shown until E3 2021 when Nintendo released a proper trailer for the game. This trailer shows Zelda falling into a pit of darkness before cutting to gameplay footage that showcases new features coming to the long-awaited seq

It may not even be the Hyrule players are familiar with that gets destroyed. Time and time travel are prominent elements in the Zelda series, and BOTW is not an exception. There’s decent evidence to indicate that Link will be sent backwards in time in TOTK , perhaps even as far as the first Great Calamity 10,000 years before the events of BOTW , in which case it could be the event that brings the kingdom to tears. Little is known about this era aside from a story told by Impa, so there’s a lot of potential for TOTK to show Calamity Ganon’s origins and other events from that time such as the battle between him and the fabled hero and princess. What exactly _Legend of Zelda: Tears of the Kingdom _ ‘s name means for its story is too early to tell, but there are a great many exciting possibilit

The Legend of Zelda: Ocarina of Time was released for the Nintendo 64 in 1998 and pushed the boundaries of what Nintendo’s consoles could do at the time. Its story and graphics were widely acclaimed, but there were aspects of the game that were cut during development. One cut feature was portals, which would have specifically been used in Legend of Zelda’s Hyrule Castle . These portals would come from crystals, with players able to see the other side of the portal in the crystal’s glassy reflection. Interestingly, the portals were animated and implemented into the game well, but the Nintendo 64 ultimately couldn’t handle the portals along with the rest of the game’s size. This led to the feature being scrap

Another possibility is that Tears of the Kingdom refers to Hyrule itself crying out in pain. Hyrule Castle was lifted into the air due to the Malice from the withered mummy in the cave, which is shown pouring out in waves before Link and Zelda stumble across it. With this, it’s not impossible that the Malice is spreading and growing stronger, perhaps even to the point where it will corrupt the entirety of BOTW 2 ‘s open world as well as the beings that inhabit it. In the latest TOTK trailer , Malice is shown erupting from Death Mountain, which could be another indication that it will be much more widespread and do more damage that it did in BO

Ocarina of Time was a flagship game for the Nintendo 64, and it was a game Nintendo purposely utilized to test how far the console could be pushed. While Ocarina of Time’s scrapped portal system couldn’t work in the Zelda franchise in the late ’90s — the portal work was completed around ’96 or ’97 per Giles Goddard, a developer who worked on a concept demo for Ocarina of Time – it might be able to now. The Switch can handle much more complicated coding and larger game sizes. The original Nintendo Switch handled Breath of the Wild soundtrack of the Wild , the franchise’s biggest game, with ease, and now there are even newer Switch models with better specs and capabilities. With each new console, cooler features like these scrapped portals become increasingly possi

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