Given the first-person viewpoint of this game, it’s easy to see why using a keyboard and mouse is optimal for players who employ guns. Of course, melee players don’t really need to do the same since they can just swing wildly in the vicinity of most enem
Alex was driven by all of these approaches to bring everything together into one central hub for all things community. “One huge inspiration was PlanetPhillip.com, now RunThinkShootLive,” he tells me, “The site posted reviews of single-player Half-Life maps. I could see how much of a positive impact that had on the community. People were inspired to create Half-Life maps because they could see others making cool stuff and they knew their effort would not go to waste. There seemed to be room for something that could do the same for everything else in the community like fan art, fan films, music, and mods.
LambdaGeneration has now come full circle, returning to its website roots but with all the modern bells and whistles. “The concept for the new community platform is the same as the original website – it’s a place to share and discover Half-Life and Valve community content,” Alex says. “I’m not a writer or journalist, the original website ran on WordPress. But I was always open to other mediums, so – in my head – turning it into a social platform felt like a natural progression.
These too appear to be straightforward contributors to Trust Factor. Those who are often accused of cheating and no acquitted of the complaint may be best lumped together with similar players. Those who are associated with other accounts that have received bans may also be treated the s
Developer Valve Corporation’s video games are highly optimized for the keyboard and mouse setup. With many of their games being PC exclusives, it’s no wonder why using a keyboard, and a mouse is intuitive for Team Fortress 2. The game offers controller support, yet the keyboard and mouse duo is easier to
The platform is not quite finished yet, mostly because there are plans to expand and breathe more life into it. “We have a lot of plans for the platform,” Alex says. “Everything you see has been coded by just two people. I have a background in design and front-end web development. David – our CTO – is an ex-military software developer and created the system and servers behind it all. Our most requested thing right now is a native app, which we plan to work on later in the year once we feel the website is more complete. For now, we have sub-communities for major Half-Life games, mods, and topics in the work. We’re also releasing new features every week. Last week, we added mentions. Now we’re working on multi-image posts.”
Both Half-Life and Half-Life 2 play better with a keyboard and mouse. While the controller is more comfortable, a mouse can have different DPI settings and extra buttons. A mouse can pinpoint locations easier, making it the best match for Half-L
As one of the few maps created by Valve, Ancient was released on December 3, 2020, as part of Operation Broken Fang. It wouldn’t be until May 3, 2021, when the map was moved to the active map pool replacing Train. While Train was a well-liked and balanced map to the CS:GO community, there was some sentiment that it did start to feel a bit stale despite being one of the first maps to be reworked. This was apparent in the decline in pick rate at the professional level, but especially in casual play which is likely the cause for the remo
“I came up with the idea in 2015. I could see how traditional blogs like ours were struggling as people moved to social media. The idea was to make something easy to use and run by the community. We’d seen others get their own dedicated apps and platforms like Doom with the Slayers Club and Star Wars with the Jedi Council Forums. We also love the idea of making a modern version of Planet Half-Life, which was a popular community-oriented fansite back in the day. We want to fill the void that is left.”
Created by renowned map creator Chris “Narby” Auty for Counter-Strike version 1.1, Inferno would go on to be included in every Counter-Strike game and remain a mainstay of the competitive scene. Since the map has such a legacy it made sense that it would be an ideal candidate for a revision and would get just that on October 13, 2
The patent elaborates on this point further, “This is because the techniques and systems described herein are able to match together players who are likely to behave badly (e.g., cheat), and to isolate those players from other trusted players who are likely to play the video game legitimately…[and] may be configured to identify any type of behavior (good or ba
For context, Team Fortress and Counter-Strike skin market started as fan-made Half-Life spin-offs that Valve eventually roped into its own official library; fans and mods have always been at the epicenter of Valve’s business model. With how integral the community has been to Half-Life throughout its history, it’s no surprise that the scene is still thriving despite the lack of official content.