The final challenge for Week Two of Destiny 2 Season of the Lost is Taken Eradication. This challenge requires Guardians to defeat a percentage of Taken in strikes. Bonus progress is earned for defeating tougher combatants. The Nightfall for week two is a Taken strike in the EDZ, and this challenge can be completed quickly by selecting a higher difficulty Nightfall. The enemy shield types for this Nightfall are a mix of Arc and Solar, and it’s full of Unstoppable and Overload Champions. Guardians should bring either Ticcu’s Divination or the Trinity Ghoul Bow to deal with many of the enemies quic

All of these activities offer a small chunk of Glimmer and a few Rares, infrequently rewarding a Legendary world drop. The days of farming public events for Exotics are long gone. You would be better off spending that time elsewh

Masterworking a piece of armor is going to cost an Ascendant Shard, three Enhancement Prisms, and three Enhancement Cores. If you need these materials, Aimjunkies court case the best sources are Trials of Osiris and Master Nightfalls. Winning games in Trials with a seven-win Passage has a chance of dropping Enhancement Prisms and Ascendant Shards. Clearing a Master Nightfall with a Platinum score has a high chance of dropping an Ascendant Shard and Pri

New Seasonal Challenges will continue to be issued for the first 10 weeks of Season of the Lost during the Destiny 2 weekly reset. Some of these challenges can be completed at leisure, as the next season update releases with the Witch Queen Expansion , while others are time-locked behind certain activities. Iron Banner challenges, in particular, should always be prioritized, as this PvP game mode is only around for one week every mo

While the Conflux Team hunts for motes, the Boss Team will be following the Consecrated Mind. It will head down one of those four paths, Front, Back, Left, or Right. Once it reaches the end, the Consecrated Mind will create the Voltaic Overflow effect. In anticipation of this, each team member from the Boss Team needs to have a designated starting and rotational position, and here’s why. When the Consecrated Mind creates the Voltaic Overflow effect it will always spawn it in the center. That first center-teammate grabs the effect, and when the Consecrated Mind flashes lights the affected teammate will be able to see either the outer circles or inner circles light up red. The other two Destiny 2 Guardians see both sets of lights, so it’s up to the Voltaic Overflow teammate to communicate “inner” or “outer” for the correct lights to shoot. Shooting the incorrect ones, even once, will kill the Voltaic Overflow teamm

Before starting the encounter, divide the team up into two teams of three. One team will become the Conflux Team, and the other is the Boss Team. There are very few roles that have to be switched up during this encounter, but for the majority of the time, these teams will be on their own. To begin the Destiny 2 encounter, stand at the center conflux where the last encounter ended. All Fireteam members will link up at this point and be tethered together through a beam, linking to a square off in the distance. Everyone will gain the Enlightened buff for a short time, and the Consecrated Mind will spawn. For now, it is immune to dam

Iron Banner makes its first appearance in Season of the Lost, accompanied by challenges. Players can complete matches in Iron Banner and earn bonus progress for wins. Iron Banner is affected by Light Level without the artifact. Guardians should bring the highest level gear available to increase the odds of winning. For those who have them, Timelost guns from Destiny 2’s Vault of Glass are excellent choi

The first Season Challenge of week one is Wayfinder’s Voyage I, where players must use the Wayfinder’s Compass to complete the first step of the Wayfinder’s Voyage quest. Additionally, 75 Taken enemies must be defeated. The Taken enemies will be defeated as the steps of the Wayfinder’s Voyager quest are completed. While the quest itself lists 53 steps, only the first five will need to be completed. After that, there will be a lock on the quest, disclaiming that the sixth step can be completed during week two’s reset. The Wayfinder’s Voyage serves as the prequel to the Witch Queen story expansi

This Seasonal Challenge requires players to gather Ascendant Anchors from both patrol destinations and the Shattered Realm. Ascendant Anchors are floating Awoken orbs that emit a Void-colored beam of light into the sky. To complete the challenge, collect 20 Anchors in patrols and 10 in the Shattered Realm. Additionally, each Anchor grants 30 Parralax Trajectory. Many can be found in the EDZ, where the Wayfinder’s Voyage I quest takes play

This activity takes around ten minutes to complete and grants a weapon or armor piece, sometimes both. The armor drops with sub-60 stat totals, and the weapons are much easier to obtain through Focused Umbral Engrams. Unless you need Powerful Gear or the Ager’s Scepter Catalyst, there’s virtually no reason to play Astral Alignment. If you want a good Vulpecula or Fractathyst, go farm and focus Umbral Engrams inst

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